#ifndef _GAME_H_
#define _GAME_H_

#include "YoghurtGum.h"

using namespace YoghurtGum;

class Galaxians : public Game
{

public:

	Galaxians() { }
	void Init();
	void Update();
	void Render();

};

Game* Game::Create() { return (new Galaxians()); }

YG_MAIN
{
	Engine::Run();
	return 0;
}

#endif